Hi, please help me.
I’m using fuzzylite 6.0 in a Visual Studio 2017 c++ simple project. There is no problem during compile-time, but in runtime I have a bad allocation error in this line: Engine* engine = new Engine;
I can compile both 64 and 32 bit versions without errors. I read other posts in this forum but i can’t fix this issue.
I need to solve it because I would like to use fuzzulite in a more complex c++ project.
Thanks in advance.