home › Forums › # Technical Support › Integrating FuzzyLight in our code › Reply To: Integrating FuzzyLight in our code
May 17, 2016 at 19:25
#2162
Keymaster
Hi Ehud,
(1) this feature will be available in the next version.
(2) also in the next version.
Currently, you can visualise the outputs of any pair of input variables using the Tools/Surface, if that helps.
If you are interested in seeing the activation of the rules, you could do so from code:
Engine* engine = FllImporter().fromFile("/path/to/file.fll");
std::ostringstream writer;
std::ifstream reader("/path/to/values.fld");
fuzzylite::setLogging(true); //activate logger
fuzzylite::setDebug(true); //activate debugger to see rules activations
FldExporter().write(engine, writer, reader); //export values from file
FL_LOG(writer.str()); //print results;
Let me know if this helps.
Cheers.