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#962

Hi,

Can you use fuzzylite in C#? What kind of changes did you have to make to compile for C#?

As for the errors, could you try this:

For first error:

scalar BoundedSum::compute(scalar a, scalar b) const {
        return Op::min(scalar(1.0), a + b);
}

For second error:

this->operators["~"] = new Operator("~", &(fl::Op::negate), p, 1);

Cheers.